HANDYFOUNDRY

TCG CARD SHOP SIMULATOR

Customer Wallet Calculator.

See how your shop level and expansions affect what customers can carry.

Your shop

01 / INPUTS

Enter upgrades you have purchased. This tool does not check which upgrades your level unlocks.

Can this card sell?

Enter a card sell price

Compare your asking price with each customer tier.

Regular
2× tier
4× tier

Yes = price within that tier’s maximum wallet range, excluding extra wealth. Actual wallets vary; affordability does not guarantee a sale.

Wallet estimates

02 / RESULTS

BASE MAXIMUM

$9,900

Regular customer range: $20–$9,900

2× TIER$19,800Wallet starts at $40
4× TIER$39,600Wallet starts at $300

YOUR BASE MAXIMUM

Shop level$3,800
Shop A expansions$4,000
Shop B unlock + expansions$2,100
After $30,000 base cap$9,900

A wallet limit is not a sale guarantee. Customers roll a wallet amount and still decide what to buy.

Community-based estimate. Wallet amounts are randomized and game updates may change the formula. Sources reviewed September 19, 2026.

BEHIND THE NUMBERS

One formula. A few important limits.

The base wallet ceiling grows with your shop and stops at $30,000. The 2× and 4× tiers apply after that cap.

M = min(30,000,
level × 100 + A × 250
+ (B unlocked ? 500 + B × 400 : 0))

Use your visible shop level directly—do not subtract one. Locked Shop B contributes $0.

Rare collector bonus

Community reports suggest a rare extra $50,000–$1,000,000 wallet bonus. It is not included in this calculator because it has not been independently verified for game version 1.0.

Why does an affordable card stay unsold?

A customer may roll less money than the maximum, spend it elsewhere, or choose a different item. These estimates describe starting wallet limits, not purchase probability or time to sell.

How confident are these estimates?

The base formula matches a separate Steam discussion with the worked $9,900 example. Both community sources refer to code analysis and may share evidence; this is not independent runtime verification. Official patch notes do not establish that the formula is unchanged.

Check the sources

REVIEWED 19 SEP 2026